

"X-COM lite" is probably the best description I could come up with. For my money, this game is worth about $15-$20. As a stand-alone game, I would rate this as a solid 8, but as a continuation of the X-COM series, it's a 6 at best. I enjoyed one play through, but I probably won't replay it. "X-COM lite" is probably the best description I I'm a huge fan of the original game, and I just finished the Enemy Unknown campaign in about 40 hours of game play.

I'm a huge fan of the original game, and I just finished the Enemy Unknown campaign in about 40 hours of game play. the choice of having so There are good things and bad things in this game but bad things overwhelm the good ones: -the choice of reducing the party to 4 members at start is too much restrictive, this also aggravates another problem with the randomness of the game, losing a man is too easy in the early game with a lucky alien hit and with so few men, losing 1 is much much important -the choice of having so few hp on your men is very bad and makes the game less strategic and tactical since every situation is basically dead or alive, they should have implemented more partial hits, injuries to legs and arms and stuff like that, and less criticals and coma and instant death -maps are too small and linear and once you understand them you lose a lot of feeling of the old xcom, it seems all much scripted -the strategy and managerial part of the game is basically absent, once you figure out the 2 3 best moves to do the replayabilty is nearly 0, you have to manage your base in the same boring way, and also so many structures are useless -research is very boring and linear, and since its not balanced you basically can research everything without putting any effort into it So in the end the tactical combats are decent, and fun for a while but the lack of strategic elements makes the game fall down soon and there are really not many reason to play again like there were in the original xcom, it feels like it is a one time adventure. There are good things and bad things in this game but bad things overwhelm the good ones: -the choice of reducing the party to 4 members at start is too much restrictive, this also aggravates another problem with the randomness of the game, losing a man is too easy in the early game with a lucky alien hit and with so few men, losing 1 is much much important
